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Gran Turismo 5 fans!! Break the Silence

agreed lol.. i mean its not like its a GT5 vs forza thread... but for what its worth... forza is well... forza... I mean if a company is taking 5

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Old 08-21-2009, 04:05 PM   #61 (permalink)
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agreed lol.. i mean its not like its a GT5 vs forza thread... but for what its worth... forza is well... forza... I mean if a company is taking 5 years to make a game... and they happened to be good enough for Nissan to let them design their GTRs center info display... and the owner of the company happens to be a perfectionist car nut who has many ford gts and ZR1s ... its gotta be working on something good... forza seems like it cranks out a new game every 2 years... feels like a maddenish franchise....
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Old 08-21-2009, 04:28 PM   #62 (permalink)
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it shouldn't take 5+ years to make a game IMO
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Old 08-21-2009, 04:41 PM   #63 (permalink)
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LOL... many many many games have taken 5+ years to make... its VERY intensive... especially when you wish to model real life cars in real life tracks...do you have any idea how much r&d needs to happen to get every tree and mirror and other minor detail correct? Pro drivers use GT5s tracks to learn when to brake and when to be conservative... they use trees / buildings / land marks alike to learn how to drive their car well on that track... how do you imagine all that research will not take 5 years? I would think just going and gathering the data would take that much time...

Think about it.. they had to scan each and every car to get the models in the highest detail possible... and then they had to drive em around to make sure the car drove exactly as it would in real life (gearing / etc etc etc)...

Not to mention... learning how to make all this **** work on the PS3 HW... its a DAUNTING task... and I am somewhat thrilled it will be here so soon... its not just a game... its a simulator...
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Old 08-21-2009, 05:43 PM   #64 (permalink)
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Quote:
Originally Posted by xiven View Post
it shouldn't take 5+ years to make a game IMO
There's an article actually that i've read not quite sure what magazine, they where talking about how making games is like making movies nowadays and they were saying that to make a very good game it takes about 3 years. One good example is the sports franchises they come out yearly and most of them especially madden sucks EA is pretty much just brings out a game then they just add patches to fix bugs that should have been detected during the beta phase of the game. So for EA to be able to bring out a new madden game every year what they do is bring out a beta madden to the public make them pay and use them as their beta testers and just bring out patches.
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Old 08-22-2009, 03:03 AM   #65 (permalink)
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Couple of new pics from GTplanet.net check em out.

GT5 images -updated with HD gameplay shots @ posts 146 & 152- - Page 8 - GTP Forums
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Old 08-22-2009, 03:14 AM   #66 (permalink)
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here is a trailer of the damage physics in gt5. and honestly if this is the best they can do i will be greatly disappointed. i mean no scratches or anything
Gran Turismo 5 Video Game, GC 09: Car Damage (Cam) | Game Trailers & Videos | GameTrailers.com
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Old 08-23-2009, 03:48 PM   #67 (permalink)
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New updates to the game's release.

Gran Turismo 5 To Release “Shortly” After GT PSP
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Old 08-23-2009, 03:50 PM   #68 (permalink)
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Originally Posted by shabarivas View Post
agreed lol.. i mean its not like its a GT5 vs forza thread... but for what its worth... forza is well... forza... I mean if a company is taking 5 years to make a game... and they happened to be good enough for Nissan to let them design their GTRs center info display... and the owner of the company happens to be a perfectionist car nut who has many ford gts and ZR1s ... its gotta be working on something good... forza seems like it cranks out a new game every 2 years... feels like a maddenish franchise....
Every exact point is correct.
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Old 08-24-2009, 02:09 PM   #69 (permalink)
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Originally Posted by shabarivas View Post
Think about it.. they had to scan each and every car to get the models in the highest detail possible... and then they had to drive em around to make sure the car drove exactly as it would in real life (gearing / etc etc etc)...
Problem is, two of those cars handle NOTHING like they do in real life.

Example: The Evo IX in GT5P. Handles/drives NOTHING like an Evo IX in real life. It's a complete failure.

Example: The 350Z handles/drives NOTHING like a 350Z does in real life. It's another complete failure.

In Forza 2, they do EXACTLY what I would expect them to do in real life. The Evo pushes when I know it would push, oversteers when I know it should (which ain't often LOL), is at the same MPH at the same RPM in the same gear as in real life, etc. GT doesn't replicate this at all. This is the same with the Z for the most part (didn't pay as much attention as I did to the Evo).

I really, REALLY hope GT5 proves me wrong, trust me. So far, outlook is no bueno.
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Old 08-24-2009, 02:12 PM   #70 (permalink)
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New updates to the game's release.

Gran Turismo 5 To Release “Shortly” After GT PSP
That's better than nothing. Looks like the other article definitely confirms a 4th quarter release. Just wish they would give a damn date already.
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Old 08-24-2009, 02:35 PM   #71 (permalink)
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Originally Posted by shabarivas View Post
agreed lol.. i mean its not like its a GT5 vs forza thread... but for what its worth... forza is well... forza... I mean if a company is taking 5 years to make a game... and they happened to be good enough for Nissan to let them design their GTRs center info display... and the owner of the company happens to be a perfectionist car nut who has many ford gts and ZR1s ... its gotta be working on something good... forza seems like it cranks out a new game every 2 years... feels like a maddenish franchise....
And the Turn 10 guys aren't perfectionist car nuts? LOL. Come on now, you GOTTA be a car nut to make a game of either GT or Forza caliber.

Madden-ish franchise? LOL... FM2 was leaps and bounds better than FM1 (which I didn't enjoy nearly as much as GT at the time)... damn near every area of the game was an improvement (only thing that pissed me off was that the took some race types out). After talking with people that have actually played FM3 the same can be said about it's improvement over FM2, except they haven't been able to think of any negatives. You know anyone that's actually played GT5 and can comment?

ANYWAYS, I'm just gonna lay off the subject now since nobody is gonna give up any ground. Can't wait to compare both side-by-side.
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Old 08-24-2009, 02:42 PM   #72 (permalink)
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Quote:
Originally Posted by shabarivas View Post
LOL... many many many games have taken 5+ years to make... its VERY intensive... especially when you wish to model real life cars in real life tracks...do you have any idea how much r&d needs to happen to get every tree and mirror and other minor detail correct? Pro drivers use GT5s tracks to learn when to brake and when to be conservative... they use trees / buildings / land marks alike to learn how to drive their car well on that track... how do you imagine all that research will not take 5 years? I would think just going and gathering the data would take that much time...

Think about it.. they had to scan each and every car to get the models in the highest detail possible... and then they had to drive em around to make sure the car drove exactly as it would in real life (gearing / etc etc etc)...

Not to mention... learning how to make all this **** work on the PS3 HW... its a DAUNTING task... and I am somewhat thrilled it will be here so soon... its not just a game... its a simulator...
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Old 08-24-2009, 03:33 PM   #73 (permalink)
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You have to be insane to compare Forza to GT. Say what you want about GT, but Forza has been ahead in physics and damage since the ORIGINAL Forza.
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Old 08-26-2009, 11:41 AM   #74 (permalink)
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GT5 ftw
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Old 08-26-2009, 11:55 AM   #75 (permalink)
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Quote:
Originally Posted by bboypuertoroc View Post
Problem is, two of those cars handle NOTHING like they do in real life.

Example: The Evo IX in GT5P. Handles/drives NOTHING like an Evo IX in real life. It's a complete failure.

Example: The 350Z handles/drives NOTHING like a 350Z does in real life. It's another complete failure.

In Forza 2, they do EXACTLY what I would expect them to do in real life. The Evo pushes when I know it would push, oversteers when I know it should (which ain't often LOL), is at the same MPH at the same RPM in the same gear as in real life, etc. GT doesn't replicate this at all. This is the same with the Z for the most part (didn't pay as much attention as I did to the Evo).

I really, REALLY hope GT5 proves me wrong, trust me. So far, outlook is no bueno.
what physics you use w/ gt5p?
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