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Dissect a smartphone with the future
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Hey everyone I'm rendering a short video of where I'm at right now in the modeling process of the dash. I hope to have it finished and posted tonight so keep tuned and let me know what you think!!
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There were some complications with the video last night, so I wasn't able to get it posted I will be all over it this evening though! Complications or no it's going up!
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got some more scanning done. Used a different lens set to make the files smaller. Hopefully I will be able to work with these files. They are close to 2gig each instead of 19gig!
I still have some fill in work to get the gaps that I wasnt able to catch with the scanner, but I can do that at home. http://www.the370z.com/members/venom...708-upper2.jpg http://www.the370z.com/members/venom...7707-upper.jpg http://www.the370z.com/members/venom...lower-good.jpg http://www.the370z.com/members/venom...l-assembly.jpg http://www.the370z.com/members/venom...assembly-2.jpg |
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Alright guys here is a taste, this is a picture of the last frame of the video render that finished super late last night. I will be posting it to YouTube today then re-posting it here to the forum so keep a lookout!
http://www.the370z.com/members/asorg...ess-so-far.jpg |
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I bet a lot of people would rather have this than almost anything else on the market right now, it doesn't seem like there's an easy streamlined way to do it. With that said, please don't charge an arm and a leg to people if you decide to starting selling these :)
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Here is a very short video showing the dash part in full 360 degrees!
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Let's do this and make it happen for everyone! |
Subd
This is an awesome idea! |
OP - what's the source for the tablet here? Was it a custom touch-panel with a mini-itx running in the background?
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Ive got all my scan files to load into solidworks from the point cloud files. I can save them as whatever now. Did you take your point cloud then save it as a .obj file to begin editing?
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I'm nearly done recreating the original but now the hard work comes into play in the redesign. The good news is since I took the model down from 3 million polys to about 2500 right now. I added modifiers to smooth it out bringing the count to about 50,000 but still substantially better than before. I can also turn on/off that modifier to make it easier to change as needed. |
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