Quote:
Originally Posted by Blizzard25
I know this post is very old, but i just wanted to keep everyone updated.
You CAN run UpRev without a virtual machine. The Mono framework works very well as a replacement for the .NET framework with Uprev (Mono is being used a lot in cross-platform software development), you will need to download the Mono framework, WineHQ, and lua libraries to run it but it runs very well on Wine/Mono.
Mono is very, very similar to the .NET framework required, you shouldn't have any issues, the only error i initially had was with their Lua .dll but I figured it out.
Download the most recent .pkg of Mono. Download the WineHQ staging or development .pkg (or if you're slightly tech savvy you can use homebrew and the terminal). Download the most recent Lua. And everything should run perfectly fine. (Also if you're curious about some of UpRev's source code, just import any of Uprev's .dll or .exe files into Xamarin Studio. I know using .NET you can direct edit using MSIL injection, I'm not familiar enough with Mono to know what the MSIL equivalent in Mono is)
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Good on you for explaining Mono here. I'm impressed you got Uprev working with Mono. I tried that months ago, some issue with Lua.dll as well. It was easier finding my old windows laptop, so I moved on.