I Completely agree with this, but I am not counting grip, sway bars, or anything besides the motion ratios, corner weight, and spring rates. I am just talking about a natural frequency that the car exhibits when it goes over a bump. It's something that is there by the manufacturer on purpose in every car. And if you take those freq and divide them, I am completely speculating here, but I will say that 95% of the cars on the planet rolling of an assembly line are in the range of .80-.90.
If you calc the rates for every single post market spring kit or out of the box coil over solution, you will either get a number between .80 -.90 (Understeer)
or you will get something in the range of 1.13-1.25 (looser rear end).
(Assuming close to OEM un-sprung corner weights)
Swift Spec R= 2.0115/2.2145=.
90
Tein S-tech= 1.682/1.87 =
.89
Nismo T2 motorsports springs = 2.0821/2.4224 =
.859
Now let's look at some popular performance coils
Tein Flex = 2.2035/1.9833=
1.11
Stance GR= 2.2035/1.9624 =
1.12
Megan Racing 2.0115/1.6650 =
1.21 (loose!)
Edit:
Synolimit's Setup 2.6880/2.0361 =
1.32 (have fun cowboy)
Our OEM(non nismo) 1.6334/1.8563 =
.89
This isn't a coincidence!
Again, it doesn't make your car go fast, has nothing to do with grip, doesn't get you trophy girls. It's just a baseline calculation that you can use to have a reference point for what you can expect out of your spring, your motion ratios, and your corner weights to do. Of course putting the tires, driver, sways, fuel, etc on top of this number changes everything. But it's nice to have a solid starting point
.
This PDF explains it better than I can:
Freq of Ride rrates