View Single Post
Old 08-13-2014, 09:21 AM   #35 (permalink)
wstar
A True Z Fanatic
 
wstar's Avatar
 
Join Date: Mar 2009
Location: Houston, TX
Posts: 4,024
Drives: too slow
Rep Power: 3594
wstar has a reputation beyond reputewstar has a reputation beyond reputewstar has a reputation beyond reputewstar has a reputation beyond reputewstar has a reputation beyond reputewstar has a reputation beyond reputewstar has a reputation beyond reputewstar has a reputation beyond reputewstar has a reputation beyond reputewstar has a reputation beyond reputewstar has a reputation beyond repute
Default

Quote:
Originally Posted by synolimit View Post
but my rear is so damn loose because you can only gut the rear out, its the weight making me loose and not the rates id think. maybe you too?
I've gutted my car fairly thoroughly throughout at this point. I'm sure a little more was removed in the rear than the front, but it's not like my car is super-light in the rear. Having a full cage in the car restores a little balance, too. I haven't put it on scales or corner-balanced it yet, partly because I'm lazy and partly because I know I have more-significant setup changes than that left to make.

You'll notice there's a lot of things I just haven't measured or done yet for where I'm at, which may seem a little odd. The thing is, I'm a super-geeky guy, and I'd have a natural tendency to over-engineer all of this and math out on it and nitpick a thousand details. If I let that side of me run wild, I'd be making like 4 significant setup changes between every run on the track and trying to blame everything that happens on some subtle issue with the car even though it probably only makes 0.5% difference, and even then only to a much better driver than me.

So I tend to consciously try to push myself in the other direction. I just go drive, and if the car doesn't feel seriously out of whack, then it's up to me to drive the car and adapt. It's probably better for my skill development anyways, and it's nice that the car's response is relatively stable from run to run most of the time, even if not optimal. I try not to futz with any settings during a track-day/weekend unless I think something is really feeling unstable and strange, or if I think there might be a mechanical problem with the car. And I try not to over-engineer things between, either, or I'd waste so much time on tweaking and math that I'd lose my day job And honestly, I have no good judgement yet on exactly which items are worth the time spent obsessing over, and which are just nitpickery for -0:00.001 lap time in a hyper-competitive environment that has no bearing on me today.

But yeah, especially now that I seem to have finally broken out of another skill plateau and I'm feeling pretty confident in my driving, my suspension needs some geeking on in the near future, at least one little burst of it to consider these basic suspension issues and get the car up to the next approximate level of goodness. Even so, the primary thing driving me to start toying with suspension again isn't so much lap time as getting my tire wear even on the slicks so I don't destroy sets of tires too fast.

Quote:
fyi, i just drove to a scale and cut the wheel width in half and used that as my front to rear weight.
I have no idea what this even means, but I don't suspect wheel width ratios is much of a determinant of weight distribution.
__________________
7AT Track Car!
Journal thread / Car setup details
wstar is offline   Reply With Quote