DotA is much more vicious than LoL. Less survivability, high dependence on team strategy and twitch reflex.
Edit: Also more frustrating. Very small mistakes can lose games almost instantly and the horrible playerbase will make you aware of your mistakes (whether real or perceived) very quickly. Where LoL games end in like 12/11 decisions, DotA games turn into curbstomps very quickly if someone starts to snowball.
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Last edited by dmhenderson; 08-11-2013 at 12:49 AM.
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