Quote:
Originally Posted by kannibul
The only gripe about Forza2 for me is that cars would not do any extremes when it comes to physics - by that I mean a car doesn't lift off the ground when you go from the banked corners to the flat spots due to the massive amount of air going under the car, and, the cars wouldn't do any extreme wrecks - spins, sure, enough to make you dizzy, but they wouldn't go airborne or roll over.
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I would agree with you on that. I am hoping to see this resolved in FM3. With the exception of going under cars in NFSS I thought the accidents were pretty good. I also found it pretty cool in NFSS that certain parts of the pavement and transitions would unsettle the car instead of remaining planted to the ground like you see in most games.